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Learn Android Studio 3 - Efficient Android App Development
Ted Hagos
Verlag Apress, 2018
ISBN 9781484231562 , 267 Seiten
Format PDF, OL
Kopierschutz Wasserzeichen
Geräte
Table of Contents
5
About the Author
10
About the Technical Reviewer
11
Acknowledgments
12
Introduction
13
Chapter 1: Introduction
15
History
15
Statistics
16
Operating System
17
Chapter 2: Android Studio
19
Android Studio Setup
20
macOS
20
Windows
20
Linux
21
Configuring Android Studio
22
Hardware Acceleration
28
The Android Studio IDE
29
Chapter 3: Application Fundamentals
32
Creating a Project
32
Using Android Studio
37
Compilation and Runtime
47
Android Components
48
Components
49
Activities
51
Services
51
Content Providers
52
Broadcast Receivers
52
Chapter 4: Activities and Layouts
53
Building the Hello Screen
53
The Layout File
54
Main Java Program
57
Views and Layout
60
Chapter 5: Handling Events
67
Overview of Event Handling
67
Declarative Event Handling
69
Programmatic Event Handling
71
Working with Text and Buttons
76
More Event Handling Code
82
Using an Inner Class as a Listener
84
Using MainActivity as the Listener
88
Chapter 6: Working with Multiple Activities
95
Component Activation
95
Launching a Specific Activity
97
Demo Project
97
Pass Data to Another Activity
107
About the GCF Algorithm
107
Returning Results from Other Activities
119
Project Setup
120
Program Files
123
Implicit Intents
126
Demo Project
127
Opening an http Request
129
Activity Life Cycle
132
Chapter 7: UI Elements
136
UI Elements
136
Themes and Colors
136
Colors
137
Themes
141
AppBar
143
Demo App
145
Fragments
153
Project Setup
155
Adding Fragments Programmatically
162
Chapter 8: Running in the Background
167
Long Running Tasks
167
Demo Project
168
AsyncTask
172
Chapter 9: Debugging
178
Syntax Errors
179
Runtime Exceptions
180
Logic Errors
182
Chapter 10: Data Persistence
185
SharedPreferences
187
Demo Project
187
Verifying the File
193
Application Level SharedPreferences
195
Internal Storage
203
How to Work with Internal Storage
203
Demo Project
204
Chapter 11: App Distribution
210
Preparing the App for Release
211
Prepare Materials and Assets for Release
211
Configure the App for Release
211
Build a Release-Ready Application
212
Releasing the App
217
Appendix A:Introduction to Java
220
The Java Language
220
Virtual Machine
221
Editions
221
Setup
222
Hello World
223
Program Structure
225
Other Considerations
229
Variables and Data Types
230
Primitive Types
231
Reference Types
231
Operators
232
Program Flow
235
Decisions
235
if then else
235
switch Statement
237
Loops
239
Simple Application of Control Structures
241
The FizzBuzz Problem
241
How to Print a 5×5 Multiplication Table
242
Methods
243
Object Oriented Programming
246
More Details on Classes
249
Constructors
250
Overloading
251
Packages
252
Multiple Types in a Package
253
When We Don’t Need “import”
253
Inheritance
254
Object as the Root Class
255
Single Rooted Class Inheritance
256
Polymorphism
256
Interfaces
257
Multiple Inheritance
258
Exceptions
259
Index
262
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