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Sculpting in ZBrush Made Simple - Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

Sculpting in ZBrush Made Simple - Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

Lukas Kutschera

 

Verlag Packt Publishing, 2024

ISBN 9781803244075 , 508 Seiten

Format ePUB

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43,19 EUR

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Sculpting in ZBrush Made Simple - Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing


 

Embark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools.
The first part of this book is dedicated to helping you become familiar with ZBrush's user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You'll also create a demon bust with the help of ZBrush's concept sculpting tool, DynaMesh. In the second part, you'll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you'll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you'll learn everything from basic facial anatomy to hair creation with FiberMesh.
By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.